Protector Defence Solution Walkthrough: part 3

05.13.2008 | 7:55 pm | Walkthrough

IV. Shoreview Inn


Skill Build
1.Fire Focus, Fire Channeling, Fire Specialism

Strategy


1. Start off by building the 2 red mages marked with orange mullets, and one red guy with a pink mullet. Add the other pinky when you have the money. Upgrade the pinkys pure specialist, and upgrade the oranges pure generalist.

2.Upgrade them evenly, and add the purple mage when you feel like it (i did it between upgrading the red guys from level 2 to 3). Upgrade the purple mage when it levels.

3.At around level 12ish (more or less), you should be stuck with around 200 gold and no one to upgrade.Proceed to filling the entire map with red guys (replace the green and blue guys in my picture with red), and upgrade the new red guys pure specialist.

V.The Lighthouse:


Skill Build:
1.Fire Focus, Fire Channeling
2.Teacher, Exceptional Teacher

Strategy:


0.Using this strategy, i was left with 8 lives: way too close for comfort. I would suggest replacing the fire skill points into Aspiring Archer, and Archery. If you do this, play like normal, but instead of wasting your money on paving and dexers, just pave and make archers instead (near the beginning of the level, before your middle red guy pack). If you do this, you’ll easily take down the hard air levels.

1. Start off with the two red guys on the middle platform. Upgrade them to level 2 (generalist), then get the 2 green guys near the entrance, and upgrade them to level 2 (specialist) Then fill the remaining 4 spots on the middle platform, and add the 2 purple guys. Start to upgrade everyone (red=generalist, purple+green=specialist). You might want to consider not upgrading the greens past level 2 or 3 at the start to let everyone else get exp. Upgrade as soon as they level.

2. At level 13, you should have a lot of gold. Build the dexers on the remaining spots of land below the middle. Again, you should have plenty of gold: i had 300 at level 18.

3. At level 20, pave those spots of land, and add dexers (the dexers are marked by pink mullets)

4.At level 30, you can just pave the rest of the path with dexers (i have some path paved in my drawing as an example. The boss was leaked still.

Notable Later Levels:
Level 25: Boss
Level 30:Boss
Level 33: Fire absorbing skulls… -29 lives
Level 35: leaked twice, air boss
Level 40: leaked necromancer boss

Protector Defence Solution Walkthrough: part 2

05.6.2008 | 11:58 pm | Walkthrough

Continue posting solutions to the game of the week Protector.

III.Village of Skipper


Skill Build:

1.Fire Focus, Fire Channeling

Strategy:

1. Start by building 3 red guys in the middle square, and the purple guy up top. Upgrade the Purple to level 2 (go specialist), then start adding more red guys, and complete the build.

2. Now, start upgrading the red guys to level 2 (the 10g one), adding into generalist for the reds. When most of them are upgraded to level 2, upgrade the purple guy to level 3 (adding into specialist). Then start upgrading the red guys to level 3 (going into generalist).

**At level 10, I leaked the fire resist boss, but that was the only life i lost following this strat.

3.By this point, you should have enough gold to upgrade whenever you can, so just upgrade whoever levels from now on (add into specialist for purple, and generalist for red).

4. You should have a lot of gold at around level 19, So if you want, at level 20 you can just start building red guys everywhere, and pave roads for new ones. It’s doable with my original layout though.